
Bleeding Effect
ACR · UNCOMMON · #51
Enchantment
{2}{W}{B} · MV 4
Buy 0.11 / Sell 0.3 tix
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.