
Eccentric Apprentice
AFR · UNCOMMON · #57/281
Creature — Tiefling Wizard
{2}{U} · MV 3
Buy — / Sell 0.003 tix
FlyingnWhen this creature enters, venture into the dungeon. @i(Enter the first room or advance to the next room.)@inAt the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.