
Kick in the Door
AFR · COMMON · #153/281
Sorcery
{R} · MV 1
Buy — / Sell 0.002 tix
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. @i(Enter the first room or advance to the next room.)@i