
Windborne Charge
CN2 · UNCOMMON · foil · #100/221
Sorcery
{2}{W}{W} · MV 4
Buy — / Sell — tix
Two target creatures you control each get +2/+2 and gain flying until end of turn.

CN2 · UNCOMMON · foil · #100/221
Sorcery
{2}{W}{W} · MV 4
Buy — / Sell — tix
Two target creatures you control each get +2/+2 and gain flying until end of turn.