
Nowhere to Run
DSK · UNCOMMON · #111
Enchantment
{1}{B} · MV 2
Buy 0.0001 / Sell 0.003 tix
FlashnWhen this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.nCreatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.