Finality
GRN · RARE · #225/259
Sorcery
{4}{B}{G} · MV 6
Buy — / Sell — tix
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
GRN · RARE · #225/259
Sorcery
{4}{B}{G} · MV 6
Buy — / Sell — tix
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.