
Angelic Cub
J22 · UNCOMMON · #2/51
Creature — Cat Angel
{1}{W} · MV 2
Buy 0.0005 / Sell 0.006 tix
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.nAs long as this creature has three or more +1/+1 counters on it, it has flying.