
Chains of Custody
J22 · COMMON · foil · #3/51
Enchantment
{2}{W} · MV 3
Buy — / Sell — tix
Enchant creature you controlnWhen this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.nEnchanted creature has ward {2}. @i(Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)@i