
Crush the Weak
KHM · UNCOMMON · #128/285
Sorcery
{2}{R} · MV 3
Buy — / Sell 0.003 tix
Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.nForetell {R} @i(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)@i