
Case of the Trampled Garden
MKM · UNCOMMON · foil · #156
Enchantment
{2}{G} · MV 3
Buy — / Sell 0.005 tix
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.nTo solve @- Creatures you control have total power 8 or greater. @i(If unsolved, solve at the beginning of your end step.)@inSolved @- Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.