Finality
PIP · RARE · foil · #216
Sorcery
{4}{B}{G} · MV 6
Buy — / Sell — tix
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
PIP · RARE · foil · #216
Sorcery
{4}{B}{G} · MV 6
Buy — / Sell — tix
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.