
Light 'Em Up
SNC · COMMON · #113/281
Sorcery
{1}{R} · MV 2
Buy — / Sell 0.002 tix
Casualty 2 @i(As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)@inLight 'Em Up deals 2 damage to target creature or planeswalker.