
Double Jump
TMC · RARE · #35
Instant
{1}{U} · MV 2
Buy — / Sell — tix
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.

TMC · RARE · #35
Instant
{1}{U} · MV 2
Buy — / Sell — tix
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.